Star Spawn Grue

Small aberration, Neutral Evil

Armor Class11
Hit Points17 (5d6)
Speed30 ft.
STRDEXCONINTWISCHA
6 (-2) 13 (+1) 10 (+0) 9 (-1) 11 (+0) 6 (-2)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespsychic
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 10
LanguagesDeep Speech
Challenge1/4

Traits

Aura of Shrieks.

Creatures within 20 feet of the grue that aren't Aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.

Actions

Confounding Bite.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage, and the target must succeed on a DC 10 Wisdom saving throw or attack rolls against it have advantage until the start of the grue's next turn.