Large elemental, Chaotic Evil
| Armor Class | 17 (natural armor) |
|---|---|
| Hit Points | 147 (14d10 + 70) |
| Speed | 30 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 20 (+5) | 6 (-2) | 11 (+0) | 9 (-1) |
| Saving Throws | Wis +4 |
|---|---|
| Skills | Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine |
| Damage Immunities | poison |
| Condition Immunities | exhaustion; petrified; poisoned |
| Senses | darkvision 60 ft., passive Perception 14 |
| Languages | Terran |
| Challenge | 10 |
While the statue remains motionless, it is indistinguishable from an inanimate statue.
The statue makes five attacks: one with its headbutt and four with its lightning bolt blades.
Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.