Swarm of Zombie Limbs

Medium undead, Neutral Evil

Armor Class12
Hit Points26 (4d8 + 8)
Speed30 ft.
STRDEXCONINTWISCHA
12 (+1) 14 (+2) 14 (+2) 1 (-5) 5 (-3) 3 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesnecrotic; poison
Condition Immunitiescharmed; exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained; stunned
SensesBlindsight 30 ft., passive Perception 7
Languages—
Challenge1

Traits

Swarm.

The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny chunk of flesh. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Rotten Flesh.

Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Necrotic damage, or 5 (1d6 + 2) Necrotic damage if the swarm is Bloodied, and the target has the Poisoned condition until the end of its next turn.