Medium humanoid, Any alignment
| Armor Class | 17 (leather armor, suave defense) |
|---|---|
| Hit Points | 66 (12d8 + 12) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Acrobatics +8, Athletics +5, Persuasion +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | any one language (usually Common) |
| Challenge | 3 |
While the swashbuckler is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.
The swashbuckler makes one Dagger attack and two Rapier attacks.
Melee or Ranged Attack Roll: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Medium humanoid (any race), NX Chaotic Good NY Evil
| Armor Class | 17 (leather armor) |
|---|---|
| Hit Points | 66 (12d8 + 12) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Acrobatics +8, Athletics +5, Persuasion +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | any one language (usually Common) |
| Challenge | 3 |
The swashbuckler can take the Dash or Disengage action as a bonus action on each of its turns.
While the swashbuckler is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.
The swashbuckler makes three attacks: one with a dagger and two with its rapier.
Melee or Ranged Attack Roll: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.