Medium fiend (demon), Chaotic Evil
| Armor Class | 14 (natural armor) |
|---|---|
| Hit Points | 95 (10d8 + 50) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 20 (+5) | 9 (-1) | 9 (-1) | 9 (-1) |
| Saving Throws | — |
|---|---|
| Skills | Intimidation +2, Perception +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | fire; poison |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 12 |
| Languages | Abyssal, Common, plus any one language |
| Challenge | 5 |
The tanarukk has advantage on saving throws against spells and other magical effects.
The tanarukk makes one Bite attack and one Greatsword attack.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
In response to being hit by a melee attack, the tanarukk can make one Bite or Greatsword attack with advantage against the attacker.
Medium fiend (demon, orc), Chaotic Evil
| Armor Class | 14 (natural armor) |
|---|---|
| Hit Points | 95 (10d8 + 50) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 20 (+5) | 9 (-1) | 9 (-1) | 9 (-1) |
| Saving Throws | — |
|---|---|
| Skills | Intimidation +2, Perception +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | fire; poison |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 12 |
| Languages | Abyssal, Common, Orc |
| Challenge | 5 |
As a bonus action, the tanarukk can move up to its speed toward a hostile creature that it can see.
The tanarukk has advantage on saving throws against spells and other magical effects.
The tanarukk makes two attacks: one with its bite and one with its greatsword.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
In response to being hit by a melee attack, the tanarukk can make one melee weapon attack with advantage against the attacker.