Tarkanan Marauder

(Eberron: Forge of the Artificer)

Small humanoid, Chaotic Evil

Armor Class16
Hit Points247 (26d8 + 130)
Speed40 ft.
STRDEXCONINTWISCHA
15 (+2) 17 (+3) 20 (+5) 16 (+3) 15 (+2) 13 (+1)
Saving ThrowsCon +9, Dex +7, Wis +6
SkillsDeception +5, Perception +6, Stealth +7
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 16
LanguagesCommon, Thieves' cant
Challenge11

Traits

Evasion.

If the marauder is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the marauder instead takes no damage if it succeeds on the save and only half as much damage if it fails. It can't use this trait if it has the Incapacitated condition.

Actions

Multiattack.

The marauder makes three Aberrant Strike attacks.

Aberrant Strike.

Melee Attack Roll: +7, reach 5 ft. Hit: 13 (3d6 + 3) Piercing damage, plus 21 (6d6) Force damage if the marauder had Advantage on the attack roll.

Spellcasting

The marauder casts one of the following spells, requiring no Material components and using Constitution as the spellcasting ability (spell save DC 17):

At will: Message

1/day: Disintegrate