Tasha the Witch

(Vecna: Eve of Ruin)

Medium humanoid (human, wizard), Chaotic Neutral

Armor Class19 (robe of the archmagi)
Hit Points210 (28d8 + 84)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 18 (+4) 17 (+3) 23 (+6) 12 (+1) 22 (+6)
Saving ThrowsCha +12, Int +12, Wis +7
SkillsArcana +18, History +12, Persuasion +12
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiescharmed; frightened
Sensespassive Perception 11
LanguagesAbyssal, Celestial, Common, Draconic, Elvish, Infernal, Sylvan
Challenge19

Traits

Legendary Resistance (3/Day).

If Tasha fails a saving throw, she can choose to succeed instead.

Magic Resistance.

Tasha has advantage on saving throws against spells and other magical effects. (This trait is bestowed by her Robe of the Archmagi.)

Special Equipment.

Tasha wears a Robe of the Archmagi.

Actions

Multiattack.

Tasha makes two Caustic Blast attacks and uses Psychic Whip once.

Caustic Blast.

Melee or Ranged Spell Attack Roll: +14 to hit, reach 5 ft. or range 120 ft., one target. Hit: 21 (6d4 + 6) acid damage.

Psychic Whip.

Tasha psychically lashes out at one creature she can see within 90 feet of herself. The target must make a DC 20 Intelligence saving throw. On a failed save, the target takes 21 (6d6) psychic damage and has the stunned condition until the start of Tasha's next turn. On a successful save, the target takes half as much damage only.

Reactions

Arcane Rebuff.

Immediately after Tasha takes damage, she unleashes arcane energy in a 10-foot-radius sphere centered on herself. All other creatures in that area must make a DC 20 Dexterity saving throw, taking 19 (3d12) lightning damage on a failed save or half as much damage on a successful one. Tasha then teleports, along with any equipment she is wearing or carrying, to an unoccupied space she can see within 60 feet of herself.

Spellcasting

Tasha casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 22, +14 to hit with spell attacks):

At will: Detect Magic, Disguise Self, Dispel Magic, Light, Mage Hand, Message, Prestidigitation, Tasha's Hideous Laughter

2/day: Polymorph

1 each/day: Maze, Telekinesis