Small humanoid, Chaotic Evil
| Armor Class | 13 |
|---|---|
| Hit Points | 5 (2d6 - 2) |
| Speed | 25 ft., climb 25 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
| Saving Throws | — |
|---|---|
| Skills | Perception +1, Stealth +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 11 |
| Languages | Common, Sylvan, Tasloi |
| Challenge | 1/4 |
Tasloi can use their Dexterity for attack and damage rolls with a javelin, just as if the javelin had the finesse property.
The tasloi can take the Disengage or Hide action as a bonus action on each of its turns.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Ranged Attack Roll: +5 to hit, range 5/15 ft., one Large or smaller creature. Hit: The target has the restrained condition. A creature can use its action to make a DC 10 Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 10) frees the target without harming it and destroys the net.
Ranged Attack Roll: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.