Small humanoid, Chaotic Evil
| Armor Class | 14 |
|---|---|
| Hit Points | 21 (6d6) |
| Speed | 25 ft., climb 25 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +8 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | Goblin, Sylvan, Tasloi |
| Challenge | 1 |
Tasloi can use their Dexterity for attack and damage rolls with a javelin, just as if the javelin had the finesse property.
The tasloi can take the Disengage or Hide action as a bonus action on each of its turns.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Ranged Attack Roll: +6 to hit, range 25/100 ft., one target. Hit: 5 (1 + 4) piercing damage and 7 (2d6) poison damage. The target must succeed on a DC 10 Constitution saving throw or have the poisoned condition for 1 hour.
Ranged Attack Roll: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.