Terastodon

(Plane Shift: Zendikar )

Huge beast, Unaligned

Armor Class13 (natural armor)
Hit Points126 (11d12 + 55)
Speed40 ft.
STRDEXCONINTWISCHA
24 (+7) 9 (-1) 21 (+5) 3 (-4) 11 (+0) 6 (-2)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
Languages—
Challenge6

Traits

Trampling Charge.

If the terastodon moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the terastodon can make one stomp attack against it as a bonus action.

Actions

Gore.

Melee Attack Roll: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

Stomp.

Melee Attack Roll: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.