Medium humanoid (human), Lawful NX Chaotic NY Evil
| Armor Class | 12, 15 with mage armor |
|---|---|
| Hit Points | 27 (5d8 + 5) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Arcana +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 11 |
| Languages | Common, Thayan |
| Challenge | 2 |
Within the Doomvault, the apprentice has advantage on saving throws against being charmed or frightened.
Melee or Ranged Attack Roll: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
The apprentice is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips: fire bolt, mage hand, prestidigitation, shocking grasp
Level 1 (4 slots): burning hands, detect magic, mage armor, shield
Level 2 (3 slots): blur, scorching ray