Medium monstrosity, Lawful Evil
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 78 (12d8 + 24) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 6 (-2) | 7 (-2) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | Athletics +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning, piercing, slashing while in dim light or darkness |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 8 |
| Languages | Common |
| Challenge | 7 |
The Lost makes two arm spike attacks.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 25 (4d10 + 3) piercing damage, and the target is grappled (escape DC 14) if it is a Medium or smaller creature. Until the grapple ends, the target is frightened, and it takes 27 (6d8) psychic damage at the end of each of its turns. The Lost can embrace only one creature at a time.
If the Lost takes damage while it has a creature grappled, that creature takes 18 (4d8) psychic damage.