The Wretched

(Mordenkainen's Tome of Foes)

Small monstrosity, Lawful Evil

Armor Class15 (natural armor)
Hit Points10 (4d6 - 4)
Speed40 ft.
STRDEXCONINTWISCHA
7 (-2) 12 (+1) 9 (-1) 5 (-3) 6 (-2) 5 (-3)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistancesbludgeoning, piercing, slashing while in dim light or darkness
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 8
Languages—
Challenge1/4

Traits

Wretched Pack Tactics.

The Wretched has advantage on an attack roll against a creature if at least one of the Wretched's allies is within 5 feet of the creature and the ally isn't incapacitated. The Wretched otherwise has disadvantage on attack rolls.

Actions

Bite.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) piercing damage, and the Wretched attaches to the target. While attached, the Wretched can't attack, and at the start of each of the Wretched's turns, the target takes 6 (1d10 + 1) necrotic damage.

The attached Wretched moves with the target whenever the target moves, requiring none of the Wretched's movement. The Wretched can detach itself by spending 5 feet of its movement on its turn. A creature, including the target, can use its action to detach a Wretched.