Tiny construct, Neutral
| Armor Class | 13 (natural armor) |
|---|---|
| Hit Points | 5 (2d4) |
| Speed | 20 ft., fly 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | poison |
| Condition Immunities | charmed; poisoned |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | understands the languages of its creator but can't speak |
| Challenge | 0 |
While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Melee Attack Roll: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
Ranged Attack Roll: +4 to hit, range 30 ft., one target. Hit: 5 (1d6 + 2) acid damage.