Thurl Merosska

(Princes of the Apocalypse)

Medium humanoid (human), Lawful Evil

Armor Class16 (breastplate)
Hit Points71 (11d8 + 21)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 14 (+2) 14 (+2) 11 (+0) 10 (+0) 15 (+2)
Saving Throws—
SkillsAnimal handling +2, Athletics +5, Deception +4, Persuasion +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
LanguagesAuran, Common
Challenge3

Actions

Multiattack.

Thurl makes two melee attacks.

Greatsword.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Lance.

Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage.

Reactions

Parry.

Thurl adds 2 to his AC against one melee attack that would hit him. To do so, Thurl must see the attacker and be wielding a melee weapon.

Spellcasting

Thurl is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). Thurl knows the following sorcerer spells:

Cantrips: friends, gust, light, message, ray of frost

Level 1 (4 slots): expeditious retreat, feather fall, jump

Level 2 (3 slots): levitate, misty step

Level 3 (2 slots): haste