Medium humanoid (human), Lawful Evil
| Armor Class | 16 (breastplate) |
|---|---|
| Hit Points | 71 (11d8 + 21) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Animal handling +2, Athletics +5, Deception +4, Persuasion +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | Auran, Common |
| Challenge | 3 |
Thurl makes two melee attacks.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage.
Thurl adds 2 to his AC against one melee attack that would hit him. To do so, Thurl must see the attacker and be wielding a melee weapon.
Thurl is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). Thurl knows the following sorcerer spells:
Cantrips: friends, gust, light, message, ray of frost
Level 1 (4 slots): expeditious retreat, feather fall, jump
Level 2 (3 slots): levitate, misty step
Level 3 (2 slots): haste