Thwad Underbrew

(Waterdeep: Dungeon of the Mad Mage)

Medium humanoid (any race), Neutral Evil

Armor Class18 (plate armor)
Hit Points143 (22d8 + 44)
Speed30 ft.
STRDEXCONINTWISCHA
20 (+5) 15 (+2) 14 (+2) 10 (+0) 14 (+2) 12 (+1)
Saving ThrowsCon +6, Str +9
SkillsAthletics +9, Intimidation +5, Perception +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 16
LanguagesCommon, Dwarvish
Challenge9

Traits

Indomitable (2/Day).

Thwad rerolls a failed saving throw.

Second Wind (Recharges after a Short or Long Rest).

As a bonus action, Thwad can regain 20 hit points.

Actions

Multiattack.

Thwad makes three attacks with his maul or his shortbow.

Maul.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage, plus 7 (2d6) bludgeoning damage if Thwad has more than half of his total hit points remaining.

Shortbow.

Ranged Attack Roll: +6 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus 7 (2d6) piercing damage if Thwad has more than half of its total hit points remaining.