Tixie's Shield Guardian

(Keys from the Golden Vault)

Large construct, Unaligned

Armor Class17 (natural armor)
Hit Points142 (15d10 + 60)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 8 (-1) 18 (+4) 7 (-2) 10 (+0) 3 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiescharmed; exhaustion; frightened; paralyzed; poisoned
Sensesblindsight 10 ft., darkvision 60 ft., passive Perception 10
Languagesunderstands commands given in any language but can't speak
Challenge7

Traits

Bound.

The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet's wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is transferred to the guardian.

Regeneration.

The shield guardian regains 10 hit points at the start of its turn if it has at least 1 hit point.

Actions

Multiattack.

The guardian makes two fist attacks.

Fist.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Reactions

Shield.

When a creature makes an attack against the wearer of the guardian's amulet, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer.