Topi

(The Tortle Package)

Small undead, Chaotic Evil

Armor Class13 (natural armor)
Hit Points13 (3d6 + 3)
Speed30 ft.
STRDEXCONINTWISCHA
7 (-2) 15 (+2) 12 (+1) 6 (-2) 10 (+0) 5 (-3)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistancesbludgeoning
Damage Immunitiespoison
Condition Immunitiespoisoned
Sensesdarkvision 60 ft., passive Perception 10
Languagesunderstands the languages it knew in life but can't speak
Challenge1/2

Traits

Turn Resistance.

The topi has advantage on saving throws against any effect that turns undead.

Undead Fortitude.

If damage reduces the topi to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the topi drops to 1 hit point instead.

Actions

Venomous Claws.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) poison damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned until the end of the target's next turn.