Tornscale

(Princes of the Apocalypse)

Medium humanoid (lizardfolk), Neutral

Armor Class15 (natural armor, shield)
Hit Points36 (4d8 + 4)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
15 (+2) 10 (+0) 13 (+1) 7 (-2) 12 (+1) 7 (-2)
Saving Throws—
SkillsPerception +3, Stealth +4, Survival +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
LanguagesDraconic
Challenge1/2

Traits

Hold Breath.

Tornscale can hold its breath for 15 minutes.

Actions

Multiattack.

Tornscale makes two melee attacks, each one with a different weapon.

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Heavy Club.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Javelin.

Melee or Ranged Attack Roll: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spiked Shield.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.