Tower Hand

(Quests from the Infinite Staircase)

Medium humanoid, Any alignment

Armor Class14 (Unarmored Defense)
Hit Points22 (4d8 + 4)
Speed40 ft.
STRDEXCONINTWISCHA
10 (+0) 14 (+2) 12 (+1) 12 (+1) 14 (+2) 9 (-1)
Saving Throws—
SkillsInsight +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon
Challenge1/2

Traits

Unarmored Defense.

While the tower hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack.

The tower hand makes two Unarmed Strike attacks, two Dart attacks, or one of each.

Unarmed Strike.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Dart.

Ranged Attack Roll: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Reactions

Deflect Missile.

In response to being hit by a ranged weapon attack, the tower hand deflects the missile. The damage it takes from the attack is reduced by 7 (1d10 + 2).