Tressym

Tiny monstrosity, Any alignment

Armor Class12
Hit Points5 (2d4)
Speed40 ft., climb 30 ft., fly 40 ft.
STRDEXCONINTWISCHA
3 (-4) 15 (+2) 10 (+0) 11 (+0) 12 (+1) 12 (+1)
Saving Throws—
SkillsPerception +5, Stealth +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiespoisoned
Sensesdarkvision 60 ft., passive Perception 15
Languagesunderstands Common but can't speak
Challenge0

Traits

Detect Invisibility.

Within 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym's sight.

Keen Smell.

The tressym has advantage on Wisdom (Perception) checks that rely on smell.

Poison Sense.

The tressym can detect whether a substance is poisonous by taste, touch, or smell.

Familiar.

With the DM's permission, a person who casts the find familiar spell can choose to conjure a tressym instead of a normal cat.

Actions

Claws.

Melee Attack Roll: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.