Medium humanoid (troglodyte), Chaotic Evil
| Armor Class | 11 (natural armor) |
|---|---|
| Hit Points | 13 (2d8 + 4) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 6 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | Troglodyte |
| Challenge | 1/4 |
The troglodyte has advantage on Dexterity (Stealth) checks made to hide.
Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.
While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
The troglodyte makes three attacks: one with its bite and two with its claws.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Medium monstrosity, Chaotic Evil
| Armor Class | 11 |
|---|---|
| Hit Points | 13 (2d8 + 4) |
| Speed | 30 ft., climb 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 6 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 60 ft., passive Perception 10 |
| Languages | Troglodyte |
| Challenge | 1/4 |
con DC 12, any creature (other than a troglodyte) that starts its turn in a 5-foot Emanation [Area of Effect] originating from the troglodyte. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to the Stench of all troglodytes for 1 hour.
While in sunlight, the troglodyte has Disadvantage on ability checks and attack rolls.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage.