Troglodyte Champion of Laogzed

(Out of the Abyss)

Medium humanoid (troglodyte), Chaotic Evil

Armor Class14 (natural armor)
Hit Points59 (7d8 + 28)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 12 (+1) 18 (+4) 8 (-1) 12 (+1) 12 (+1)
Saving Throws—
SkillsAthletics +6, Intimidation +3, Stealth +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 11
LanguagesTroglodyte
Challenge3

Traits

Chameleon Skin.

The troglodyte has advantage on Dexterity (Stealth) checks made to hide.

Stench.

Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 14 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.

Sunlight Sensitivity.

While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The troglodyte makes three attacks: one with its bite and two with either its claws or its greatclub.

Bite.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Claw.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Greatclub.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.

Acid Spray (Recharge 6).

The troglodyte spits acid in a line 15 feet long and 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.