Troll Amalgam

(Bigby Presents: Glory of the Giants)

Gargantuan giant, Chaotic Evil

Armor Class15 (natural armor)
Hit Points217 (14d20 + 70)
Speed60 ft., climb 60 ft.
STRDEXCONINTWISCHA
25 (+7) 14 (+2) 21 (+5) 9 (-1) 16 (+3) 5 (-3)
Saving ThrowsCon +11, Wis +9
SkillsPerception +9
Damage Vulnerabilities—
Damage Resistancespoison; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities—
Condition Immunitiescharmed; frightened; poisoned
Sensesdarkvision 120 ft., passive Perception 19
LanguagesGiant, Undercommon
Challenge17

Traits

Legendary Resistance (3/Day).

If the amalgam fails a saving throw, it can choose to succeed instead.

Magic Resistance.

The amalgam has advantage on saving throws against spells and other magical effects.

Regeneration.

The amalgam regains 15 hit points at the start of its turn. If the amalgam takes acid or fire damage, it regains only 5 hit points at the start of its next turn. The amalgam dies only if it takes 20 or more acid or fire damage while it has 0 hit points.

Actions

Multiattack.

The amalgam makes three Rend attacks.

Rend.

Melee Attack Roll: +13 to hit, reach 15 ft., one target. Hit: 25 (4d8 + 7) slashing damage.