Turntimber Giant

(Plane Shift: Zendikar )

Huge giant, Unaligned

Armor Class14 (natural armor)
Hit Points200 (16d12 + 96)
Speed40 ft.
STRDEXCONINTWISCHA
27 (+8) 10 (+0) 22 (+6) 12 (+1) 16 (+3) 16 (+3)
Saving ThrowsCha +7, Con +10, Wis +7
SkillsInsight +7, Perception +7
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 17
LanguagesCommon, Giant
Challenge9

Traits

Keen Smell.

The giant has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack.

The giant makes two morningstar attacks.

Morningstar.

Melee Attack Roll: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock.

Ranged Attack Roll: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Innate Spellcasting

The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light

3 each/day: feather fall, fly, misty step, telekinesis

1 each/day: control weather, gaseous form