Medium fiend (yugoloth), Neutral Evil
| Armor Class | 19 (natural armor) |
|---|---|
| Hit Points | 153 (18d8 + 72) |
| Speed | 30 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 18 (+4) | 18 (+4) | 15 (+2) | 19 (+4) |
| Saving Throws | — |
|---|---|
| Skills | Intimidation +9, Perception +7, Stealth +8 |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks |
| Damage Immunities | acid; poison |
| Condition Immunities | charmed; frightened; poisoned |
| Senses | truesight 120 ft., passive Perception 17 |
| Languages | Abyssal, Infernal, telepathy 120 ft. |
| Challenge | 13 |
The ultroloth has advantage on saving throws against spells and other magical effects.
The ultroloth's weapon attacks are magical.
The ultroloth can use its Hypnotic Gaze and makes three melee attacks.
Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
The ultroloth's eyes sparkle with opalescent light as it targets one creature it can see within 30 feet of it. If the target can see the ultroloth, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed until the end of the ultroloth's next turn. The charmed target is stunned. If the target's saving throw is successful, the target is immune to the ultroloth's gaze for the next 24 hours.
The ultroloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.
The ultroloth's innate spellcasting ability is Charisma (spell save DC 17). The ultroloth can innately cast the following spells, requiring no material components:
At will: alter self, clairvoyance, darkness, detect magic, detect thoughts, dispel magic, invisibility (self only), suggestion
3 each/day: dimension door, fear, wall of fire
1 each/day: fire storm, mass suggestion
Medium fiend (yugoloth), Neutral Evil
| Armor Class | 19 |
|---|---|
| Hit Points | 221 (26d8 + 104) |
| Speed | 30 ft., fly 60 ft. (hover) |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 18 (+4) | 19 (+4) | 15 (+2) | 18 (+4) |
| Saving Throws | — |
|---|---|
| Skills | Deception +9, Perception +7, Stealth +8 |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; fire; lightning |
| Damage Immunities | acid; poison |
| Condition Immunities | charmed; frightened; poisoned |
| Senses | Truesight 120 ft., passive Perception 17 |
| Languages | Abyssal, Infernal; telepathy 120 ft. |
| Challenge | 13 |
If the ultroloth dies outside Gehenna, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in Gehenna.
The ultroloth has Advantage on saving throws against spells and other magical effects.
The ultroloth uses Hypnotic Gaze and makes two Mercurial Whip attacks.
Melee Attack Roll: +9, reach 15 ft. Hit: 25 (6d6 + 4) Force damage, and the ultroloth can teleport the target up to 10 feet to an unoccupied space the ultroloth can see that isn't in the air.
wis DC 17, each creature in a 30-foot Cone [Area of Effect]. Failure: 10 (3d6) Psychic damage, and the target has the Stunned condition until the start of the ultroloth's next turn. Success: The target is immune to this ultroloth's Hypnotic Gaze for 24 hours.
The ultroloth casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 17):
At will: Alter Self, Clairvoyance, Detect Magic
1 each/day: Dimension Door, Fireball (level 5 version), Wall of Fire
The ultroloth casts Dispel Magic, Invisibility (self only), Misty Step, or Suggestion, requiring no Material components and using the same spellcasting ability as Spellcasting.