Vadalis Heir

(Eberron: Forge of the Artificer)

Small humanoid (human), Neutral

Armor Class14
Hit Points52 (8d8 + 16)
Speed30 ft.
STRDEXCONINTWISCHA
12 (+1) 16 (+3) 15 (+2) 10 (+0) 17 (+3) 13 (+1)
Saving ThrowsCon +4, Dex +5, Wis +5
SkillsAnimal handling +7, Nature +4, Stealth +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
LanguagesCommon, Sylvan
Challenge4

Traits

Pack Tactics.

The heir has Advantage on an attack roll against a creature if at least one of the heir's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Multiattack.

The heir makes four attacks, using Scimitar or Lunar Wisp in any combination.

Scimitar.

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage plus 3 (1d6) Poison damage.

Lunar Wisp.

Ranged Attack Roll: +5, range 60 ft. Hit: 9 (2d8) Radiant damage, and the target emits Dim Light in a 10-foot radius and can't benefit from the Invisible condition until the end of the heir's next turn.

Spellcasting

The heir casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

At will: Druidcraft, Light, Speak with Animals

1/day: Ice Storm

3 each/day: Animal Friendship, Animal Messenger