Vampire Nightbringer

(2024 Monster Manual)

Small undead, Neutral Evil

Armor Class16
Hit Points142 (19d8 + 57)
Speed30 ft., fly 30 ft. (hover)
STRDEXCONINTWISCHA
16 (+3) 18 (+4) 16 (+3) 13 (+1) 14 (+2) 15 (+2)
Saving ThrowsDex +7, Wis +5
SkillsPerception +5, Stealth +7
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiescold; necrotic
Condition Immunitiescharmed; exhaustion; frightened
SensesDarkvision 120 ft., passive Perception 15
LanguagesCommon plus one other language
Challenge8

Traits

Sunlight Hypersensitivity.

The vampire takes 10 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks.

Actions

Multiattack.

The vampire makes one Bite attack and one Shadow Strike attack.

Bite.

Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Piercing damage plus 10 (3d6) Necrotic damage. The target's Hit Points maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount.

Shadow Strike.

Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage plus 14 (4d6) Cold damage.