Vampiric Jade Statue

(Ghosts of Saltmarsh)

Large construct, Unaligned

Armor Class14 (natural armor)
Hit Points114 (12d10 + 48)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 14 (+2) 18 (+4) 6 (-2) 10 (+0) 5 (-3)
Saving Throws—
Skills—
Damage Vulnerabilitiesforce
Damage Resistances—
Damage Immunitieslightning; poison
Condition Immunitiescharmed; exhaustion; frightened; paralyzed; petrified; poisoned
Sensesdarkvision 60 ft., passive Perception 10
Languagesunderstands the languages of its creator but can't speak
Challenge8

Traits

Immutable Form.

The statue is immune to any spell or effect that would alter its form.

Legendary Resistance (3/Day).

If the statue fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

The statue makes three attacks: one with its bite and two with its claws.

Bite.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, that creature becomes cursed by the statue. The curse lasts for 10 minutes. While the creature is cursed, the statue has advantage on all attacks against it.

Claws.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Legendary Actions

Bite.

The statue makes one bite attack.

Blood Reaper.

All creatures currently cursed by the statue and within 20 feet of it take 5 necrotic damage.

Move.

The statue moves up to its speed without provoking opportunity attacks.