Vellynne Harpell

(Icewind Dale: Rime of the Frostmaiden)

Medium humanoid (human), Neutral

Armor Class13 (bracers of defense)
Hit Points67 (9d8 + 27)
Speed20 ft.
STRDEXCONINTWISCHA
10 (+0) 12 (+1) 17 (+3) 18 (+4) 15 (+2) 13 (+1)
Saving ThrowsInt +6, Wis +4
SkillsArcana +6, History +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon, Draconic, Dwarvish, Elvish, Orc
Challenge4

Traits

Special Equipment.

Vellynne wears bracers of defense and carries a wand of magic missiles (see "Actions" below).

Actions

Vampiric Touch (3rd-Level Spell; Requires a Spell Slot).

Melee Spell Attack Roll: +6 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage, and Vellynne regains hit points equal to half the necrotic damage dealt. If Vellynne casts this spell using a spell slot of 4th level or higher, the necrotic damage increases by 1d6 for each slot level above 3rd.

Chill Touch (Cantrip).

Ranged Spell Attack Roll: +6 to hit, range 120 ft., one creature. Hit: 9 (2d8) necrotic damage, and the target can't regain hit points until the start of Vellynne's next turn.

Wand of Magic Missiles.

While holding this wand, Vellynne can expend 1 or more of its 7 charges to cast the magic missile spell from it. She can expend 1 charge to cast the 1st-level version of the spell. She can increase the spell slot level by one for each additional charge she expends. The wand regains 1d6 + 1 expended charges daily at dawn. If the wand's last charge is expended, roll a d20; on a 1, the wand crumbles into ashes and is destroyed.

Spellcasting

Vellynne is an 8th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared:

Cantrips: chill touch (see "Actions" below), light, mage hand, message, prestidigitation

Level 1 (4 slots): comprehend languages, detect magic, ray of sickness, Tasha's hideous laughter

Level 2 (3 slots): darkvision, hold person, ray of enfeeblement

Level 3 (3 slots): animate dead, Leomund's tiny hut, vampiric touch (see "Actions" below)

Level 4 (2 slots): arcane eye, blight