Medium humanoid (human), Neutral
| Armor Class | 13 (bracers of defense) |
|---|---|
| Hit Points | 67 (9d8 + 27) |
| Speed | 20 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 13 (+1) |
| Saving Throws | Int +6, Wis +4 |
|---|---|
| Skills | Arcana +6, History +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | Common, Draconic, Dwarvish, Elvish, Orc |
| Challenge | 4 |
Vellynne wears bracers of defense and carries a wand of magic missiles (see "Actions" below).
Melee Spell Attack Roll: +6 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage, and Vellynne regains hit points equal to half the necrotic damage dealt. If Vellynne casts this spell using a spell slot of 4th level or higher, the necrotic damage increases by 1d6 for each slot level above 3rd.
Ranged Spell Attack Roll: +6 to hit, range 120 ft., one creature. Hit: 9 (2d8) necrotic damage, and the target can't regain hit points until the start of Vellynne's next turn.
While holding this wand, Vellynne can expend 1 or more of its 7 charges to cast the magic missile spell from it. She can expend 1 charge to cast the 1st-level version of the spell. She can increase the spell slot level by one for each additional charge she expends. The wand regains 1d6 + 1 expended charges daily at dawn. If the wand's last charge is expended, roll a d20; on a 1, the wand crumbles into ashes and is destroyed.
Vellynne is an 8th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips: chill touch (see "Actions" below), light, mage hand, message, prestidigitation
Level 1 (4 slots): comprehend languages, detect magic, ray of sickness, Tasha's hideous laughter
Level 2 (3 slots): darkvision, hold person, ray of enfeeblement
Level 3 (3 slots): animate dead, Leomund's tiny hut, vampiric touch (see "Actions" below)
Level 4 (2 slots): arcane eye, blight