Verbeeg Longstrider

(Icewind Dale: Rime of the Frostmaiden)

Large giant, Neutral

Armor Class14 (hide armor)
Hit Points119 (14d10 + 42)
Speed50 ft.
STRDEXCONINTWISCHA
19 (+4) 15 (+2) 16 (+3) 13 (+1) 14 (+2) 10 (+0)
Saving ThrowsCon +6, Dex +5, Wis +5
SkillsAnimal handling +5, Athletics +7, Stealth +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon, Giant
Challenge5

Traits

Simple Weapon Wielder.

A simple weapon deals one extra die of its damage when the verbeeg hits with it (included in the attack).

Actions

Multiattack.

The verbeeg makes two melee attacks.

Spear.

Melee or Ranged Attack Roll: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (3d6 + 4) piercing damage, or 17 (3d8 + 4) piercing damage if used to make a ranged attack or used with two hands to make a melee attack.

Sling.

Ranged Attack Roll: +5 to hit, range 30/120 ft., one target. Hit: 9 (3d4 + 2) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.

Innate Spellcasting

The verbeeg's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components:

1 each/day: animal messenger, fog cloud, freedom of movement, pass without trace, silence, water walk