Medium plant, Neutral Evil
| Armor Class | 12 (natural armor) |
|---|---|
| Hit Points | 26 (4d8 + 4) |
| Speed | 10 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 5 (-3) | 10 (+0) | 3 (-4) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +1 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | blinded; deafened |
| Senses | blindsight 60 ft. (blind beyond this radius), passive Perception 10 |
| Languages | Common |
| Challenge | 1/2 |
While the blight remains motionless, it is indistinguishable from a tangle of vines.
Melee Attack Roll: +4 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the blight can't constrict another target.
Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away after 1 minute. For the duration, that area is difficult terrain for nonplant creatures. In addition, each creature of the blight's choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become restrained. A creature can use its action to make a DC 12 Strength check, freeing itself or another entangled creature within reach on a success.
Medium plant, Neutral Evil
| Armor Class | 12 |
|---|---|
| Hit Points | 19 (3d8 + 6) |
| Speed | 20 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 5 (-3) | 10 (+0) | 3 (-4) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +1 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | deafened |
| Senses | Blindsight 60 ft., passive Perception 10 |
| Languages | Common |
| Challenge | 1/2 |
Melee Attack Roll: +4, reach 10 ft. Hit: 6 (1d8 + 2) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 12). Until the grapple ends, the target takes 4 (1d8) Bludgeoning damage at the start of each of its turns, and the blight can't make Constricting Vine attacks.
The blight casts the Entangle spell, using Constitution as the spellcasting ability (spell save DC 12).