Medium humanoid (dwarf), Chaotic Good
| Armor Class | 13 |
|---|---|
| Hit Points | 11 (2d8 + 2) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Perception +5, Stealth +6, Survival +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 15 |
| Languages | Common, Dwarvish |
| Challenge | 1/4 |
Vinx makes two attacks, using Shortsword and Sling in any combination.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Ranged Attack Roll: +4, range 30/120 ft. Hit: 4 (1d4 + 2) Bludgeoning damage.