Medium humanoid (human), Chaotic Good
| Armor Class | 11 |
|---|---|
| Hit Points | 31 (7d8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
| Saving Throws | Con +2, Wis +2 |
|---|---|
| Skills | Animal handling +4, Arcana +4, Deception +5, History +4, Insight +2, Investigation +4, Perception +2, Performance +7, Persuasion +7, Sleight of hand +3, Survival +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | Common, Dwarvish, Elvish |
| Challenge | 1/4 |
Melee or Ranged Attack Roll: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Volo is a 1st-level spellcaster. His spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). He has the following wizard spells prepared:
Cantrips: friends, mending, prestidigitation
Level 1 (2 slots): comprehend languages, detect magic, disguise self