Medium humanoid (gith), Lawful Neutral
| Armor Class | 17 |
|---|---|
| Hit Points | 84 (13d8 + 26) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
| Saving Throws | Dex +7, Int +6, Str +4, Wis +6 |
|---|---|
| Skills | Arcana +6, Insight +6, Perception +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 16 |
| Languages | Gith |
| Challenge | 6 |
While Vond is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Vond makes two unarmed strikes.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 13 (3d8) psychic damage. This is a magic weapon attack.
Vond's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components:
At will: mage hand (the hand is invisible)
3 each/day: feather fall, jump, see invisibility, shield
1 each/day: phantasmal killer, plane shift