Large fiend (demon), Chaotic Evil
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 104 (11d10 + 44) |
| Speed | 40 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 8 (-1) |
| Saving Throws | Cha +2, Dex +5, Wis +4 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks |
| Damage Immunities | poison |
| Condition Immunities | poisoned |
| Senses | darkvision 120 ft., passive Perception 11 |
| Languages | Abyssal, telepathy 120 ft. |
| Challenge | 6 |
The vrock has advantage on saving throws against spells and other magical effects.
The vrock makes two attacks: one with its beak and one with its talons.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a Holy Water (Flask) on the target also ends the effect on it.
The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.
Large fiend (demon), Chaotic Evil
| Armor Class | 15 |
|---|---|
| Hit Points | 152 (16d10 + 64) |
| Speed | 40 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 8 (-1) |
| Saving Throws | Cha +2, Dex +5, Wis +4 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; fire; lightning |
| Damage Immunities | poison |
| Condition Immunities | poisoned |
| Senses | Darkvision 120 ft., passive Perception 11 |
| Languages | Abyssal; telepathy 120 ft. |
| Challenge | 6 |
If the vrock dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
The vrock has Advantage on saving throws against spells and other magical effects.
The vrock makes two Shred attacks.
Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage plus 10 (3d6) Poison damage.
con DC 15, each creature in a 20-foot Emanation [Area of Effect] originating from the vrock. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. While Poisoned, the target takes 5 (1d10) Poison damage at the start of each of its turns. Emptying a flask of Holy Water on the target ends the effect early.
con DC 15, each creature in a 20-foot Emanation [Area of Effect] originating from the vrock (demons succeed automatically). Failure: 10 (3d6) Thunder damage, and the target has the Stunned condition until the end of the vrock's next turn.