Vulkoori Venom Priest

(Eberron: Forge of the Artificer)

Medium humanoid (elf), Neutral Evil

Armor Class15
Hit Points44 (8d8 + 8)
Speed30 ft.
STRDEXCONINTWISCHA
15 (+2) 16 (+3) 12 (+1) 10 (+0) 16 (+3) 13 (+1)
Saving ThrowsCon +3, Wis +5
SkillsPerception +5, Religion +2, Stealth +5
Damage Vulnerabilities—
Damage Resistancespoison
Damage Immunities—
Condition Immunities—
SensesDarkvision 120 ft., passive Perception 15
LanguagesCommon, Elvish, Giant
Challenge2

Traits

Fey Ancestry.

Magic can't put the priest to sleep.

Actions

Venom Staff.

Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, and the target has the Poisoned condition until the end of the priest's next turn.

Spellcasting

The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13, +5 to hit with spell attacks):

At will: Dancing Lights, Ray of Sickness, Thaumaturgy

1 each/day: Cure Wounds, Hold Person, Protection from Poison