Gargantuan construct, Unaligned
| Armor Class | 17 (natural armor) |
|---|---|
| Hit Points | 314 (17d20 + 136) |
| Speed | 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 30 (+10) | 8 (-1) | 27 (+8) | 1 (-5) | 10 (+0) | 1 (-5) |
| Saving Throws | Con +14 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | cold; fire; poison; psychic; bludgeoning, piercing, slashing from nonmagical attacks not made with adamantine weapons |
| Condition Immunities | charmed; exhaustion; frightened; paralyzed; petrified; poisoned; stunned |
| Senses | truesight 120 ft., passive Perception 10 |
| Languages | — |
| Challenge | 18 |
When the statue drops to 0 hit points, it crumbles and is destroyed. Any creature on the ground within 30 feet of the crumbling statue must make a DC 22 Dexterity saving throw, taking 22 (4d10) bludgeoning damage on a failed save, or half as much damage on a successful one.
The statue is immune to any spell or effect that would alter its form.
The statue has advantage on saving throws against spells and other magical effects.
The statue deals double damage to objects and structures.
The statue makes two melee attacks.
Melee Attack Roll: +16 to hit, reach 5 ft., one target. Hit: 29 (3d12 + 10) bludgeoning damage.
Ranged Attack Roll: +16 to hit, range 200/800 ft., one target. Hit: 43 (6d10 + 10) bludgeoning damage.