Warforged Soldier

(Eberron: Rising from the Last War)

Medium humanoid (warforged), Any alignment

Armor Class16 (natural armor, shield)
Hit Points30 (4d8 + 12)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 12 (+1) 16 (+3) 10 (+0) 14 (+2) 11 (+0)
Saving Throws—
SkillsAthletics +5, Perception +4, Survival +4
Damage Vulnerabilities—
Damage Resistancespoison
Damage Immunities—
Condition Immunitiesdisease
Sensespassive Perception 14
LanguagesCommon
Challenge1

Traits

Warforged Resilience.

The warforged has advantage on saving throws against being poisoned and is immune to disease. Magic can't put it to sleep.

Actions

Multiattack.

The warforged makes two armblade attacks.

Armblade.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Javelin.

Melee or Ranged Attack Roll: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Reactions

Protection.

When an attacker the warforged can see makes an attack roll against a creature within 5 feet of the warforged, the warforged can impose disadvantage on the attack roll.