Large celestial, Unaligned
| Armor Class | 13 |
|---|---|
| Hit Points | 114 (12d10 + 48) |
| Speed | 60 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 16 (+3) | 18 (+4) | 6 (-2) | 14 (+2) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | understands Celestial but can't speak |
| Challenge | 4 |
If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.