Worg

Large monstrosity, Neutral Evil

Armor Class13 (natural armor)
Hit Points26 (4d10 + 4)
Speed50 ft.
STRDEXCONINTWISCHA
16 (+3) 13 (+1) 13 (+1) 7 (-2) 11 (+0) 8 (-1)
Saving Throws—
SkillsPerception +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
LanguagesGoblin, Worg
Challenge1/2

Traits

Keen Hearing and Smell.

The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.