Xenk Yendar

(Honor Among Thieves: The Thieves' Gallery)

Medium humanoid (paladin), Lawful Good

Armor Class15 (half plate armor)
Hit Points157 (21d8 + 63)
Speed30 ft.
STRDEXCONINTWISCHA
19 (+4) 11 (+0) 16 (+3) 14 (+2) 16 (+3) 17 (+3)
Saving ThrowsCha +7, Str +8
SkillsAthletics +8, History +6, Insight +7, Survival +7
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiescharmed; frightened; poisoned
Sensesdarkvision 60 ft., passive Perception 13
LanguagesCommon, Thayan, Undercommon
Challenge10

Traits

Aura of Protection.

Xenk and his allies within 10 feet of him have advantage on saving throws.

Actions

Multiattack.

Xenk makes three Daggersword attacks and uses Daggersword Flourish. He can replace Daggersword Flourish with Cleansing Touch if it's available.

Daggersword.

Choose the attack that corresponds to the daggersword's current form (see Daggersword Shift below):

Longsword.

Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 6 (1d12) radiant damage.

Shortsword and Dagger.

Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 6 (1d12) radiant damage.

Daggersword Flourish.

Choose the option that corresponds to the daggersword's current form (see Daggersword Shift below):

Longsword.

Xenk magically detaches the longsword's blade from its hilt, launching the blade at a creature he can see within 30 feet of himself. The target must make a DC 16 Dexterity saving throw. On a failed save, the target is impaled by the blade, taking 14 (3d6 + 4) piercing damage, and is knocked prone. At the end of the current turn, the blade magically reattaches to its hilt.

Shortsword and Dagger.

Xenk lashes out with both weapons. Each creature of his choice within 10 feet of him must make a DC 16 Dexterity throw. On a failed save, the creature takes 7 (2d6) piercing damage and has disadvantage on attack rolls until the start of Xenk's next turn. On a successful save, the creature takes half as much damage and suffers no other effect.

Cleansing Touch (1/Day).

Xenk touches a creature within 5 feet of himself. The target magically regains 27 (6d8) hit points and gains the benefit of a lesser restoration spell.