Small monstrosity, Chaotic Evil
| Armor Class | 13 (leather armor) |
|---|---|
| Hit Points | 7 (2d6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 30 ft., passive Perception 8 |
| Languages | Abyssal |
| Challenge | 1/8 |
The xvart can communicate with ordinary bat and rat, as well as giant bat and giant rat.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If at least one of the xvart's allies is within 5 feet of the target, the xvart can push the target 5 feet if the target is a Medium or smaller creature.
Ranged Attack Roll: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Small humanoid (xvart), Chaotic Evil
| Armor Class | 13 (leather armor) |
|---|---|
| Hit Points | 7 (2d6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 30 ft., passive Perception 8 |
| Languages | Abyssal |
| Challenge | 1/8 |
The xvart can take the Disengage action as a bonus action on each of its turns.
The xvart has advantage on Strength (Athletics) checks to shove a creature if at least one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.
The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Ranged Attack Roll: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.