Young Amethyst Dragon

(Fizban's Treasury of Dragons)

Large dragon (gem), Neutral

Armor Class18 (natural armor)
Hit Points168 (16d10 + 80)
Speed40 ft., fly 80 ft. (hover), swim 40 ft.
STRDEXCONINTWISCHA
21 (+5) 12 (+1) 21 (+5) 18 (+4) 15 (+2) 19 (+4)
Saving ThrowsCha +8, Con +9, Dex +5, Wis +6
SkillsArcana +12, Perception +10, Persuasion +8, Stealth +5
Damage Vulnerabilities—
Damage Resistancesforce; psychic
Damage Immunities—
Condition Immunitiesfrightened; prone
Sensesblindsight 30 ft., darkvision 120 ft., passive Perception 20
LanguagesCommon, Draconic, telepathy 120 ft.
Challenge9

Traits

Amphibious.

The dragon can breathe both air and water.

Actions

Multiattack.

The dragon makes one Bite attack and two Claw attacks.

Bite.

Melee Attack Roll: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 4 (1d8) force damage.

Claw.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.

Singularity Breath (Recharge 5-6).

The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 30-foot cone. Each creature in that area must make a DC 17 Strength saving throw. On a failed save, the creature takes 36 (8d8) force damage, and its speed becomes 0 until the start of the dragon's next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced.

Spellcasting (Psionics)

The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):

1 each/day: blink, dispel magic, protection from evil and good, sending