Young Brass Dragon

Large dragon, Chaotic Good

Armor Class17 (natural armor)
Hit Points110 (13d10 + 39)
Speed40 ft., burrow 20 ft., fly 80 ft.
STRDEXCONINTWISCHA
19 (+4) 10 (+0) 17 (+3) 12 (+1) 11 (+0) 15 (+2)
Saving ThrowsCha +5, Con +6, Dex +3, Wis +3
SkillsPerception +6, Persuasion +5, Stealth +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesfire
Condition Immunities—
Sensesblindsight 30 ft., darkvision 120 ft., passive Perception 16
LanguagesCommon, Draconic
Challenge6

Actions

Multiattack.

The dragon makes three attacks: one with its bite and two with its claws.

Bite.

Melee Attack Roll: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons (Recharge 5-6).

The dragon uses one of the following breath weapons.

  • Fire Breath The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.

  • Sleep Breath The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.