Young Crystal Dragon

(Fizban's Treasury of Dragons)

Large dragon (gem), Chaotic Neutral

Armor Class15 (natural armor)
Hit Points95 (10d10 + 40)
Speed40 ft., burrow 20 ft., climb 40 ft., fly 80 ft.
STRDEXCONINTWISCHA
17 (+3) 12 (+1) 18 (+4) 16 (+3) 14 (+2) 17 (+3)
Saving ThrowsCha +6, Con +7, Dex +4, Wis +5
SkillsPerception +8, Stealth +7, Survival +5
Damage Vulnerabilities—
Damage Resistancescold; radiant
Damage Immunities—
Condition Immunities—
Sensesblindsight 30 ft., darkvision 120 ft., passive Perception 18
LanguagesCommon, Draconic, telepathy 120 ft.
Challenge5

Actions

Multiattack.

The dragon makes one Bite attack and two Claw attacks.

Bite.

Melee Attack Roll: +6 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 3) piercing damage plus 4 (1d8) radiant damage.

Claw.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Scintillating Breath (Recharge 5-6).

The dragon exhales a burst of brilliant radiance in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 27 (6d8) radiant damage on a failed save, or half as much damage on a successful one. The dragon then gains 10 temporary hit points by absorbing a portion of the radiant energy.

Spellcasting (Psionics)

The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):

At will: dancing lights, guidance

1 each/day: hypnotic pattern, lesser restoration