Large dragon, Neutral Evil
| Armor Class | 16 |
|---|---|
| Hit Points | 93 (11d10 + 33) |
| Speed | 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
| Saving Throws | Dex +4, Wis +5 |
|---|---|
| Skills | Perception +8, Stealth +7 |
| Damage Vulnerabilities | — |
| Damage Resistances | poison; psychic |
| Damage Immunities | — |
| Condition Immunities | charmed; frightened; poisoned |
| Senses | Blindsight 30 ft., Darkvision 150 ft., passive Perception 18 |
| Languages | Common, Draconic, Undercommon |
| Challenge | 5 |
The dragon makes three Rend attacks.
Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Slashing damage plus 3 (1d6) Poison damage.
wis DC 14, each creature in a 30-foot Cone [Area of Effect]. Failure: 22 (4d10) Psychic damage, and the target has the Frightened condition until the end of the dragon's next turn. Success: Half damage only.
Large dragon, Neutral Evil
| Armor Class | 16 (natural armor) |
|---|---|
| Hit Points | 93 (11d10 + 33) |
| Speed | 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
| Saving Throws | Cha +6, Con +6, Dex +4, Wis +5 |
|---|---|
| Skills | Perception +5, Persuasion +6, Stealth +7 |
| Damage Vulnerabilities | — |
| Damage Resistances | poison; psychic |
| Damage Immunities | — |
| Condition Immunities | charmed; frightened; poisoned |
| Senses | blindsight 30 ft., darkvision 150 ft., passive Perception 15 |
| Languages | Common, Draconic, Undercommon |
| Challenge | 5 |
The dragon makes one Bite attack and two Claw attacks.
Melee Attack Roll: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) poison damage.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
The dragon exhales a cloud of spores in a 30-foot cone. Each creature in that area must make a DC 14 Wisdom saving throw. On a failed save, the creature takes 22 (4d10) psychic damage, and it is frightened of the dragon for 1 minute. On a successful save, the creature takes half as much damage with no additional effects. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.