Young Dragon Turtle

(Fizban's Treasury of Dragons)

Huge dragon, Neutral

Armor Class19 (natural armor)
Hit Points178 (17d12 + 68)
Speed20 ft., swim 40 ft.
STRDEXCONINTWISCHA
21 (+5) 10 (+0) 19 (+4) 10 (+0) 12 (+1) 12 (+1)
Saving ThrowsCon +8, Dex +4, Wis +5
Skills—
Damage Vulnerabilities—
Damage Resistancesfire
Damage Immunities—
Condition Immunities—
Sensesdarkvision 120 ft., passive Perception 11
LanguagesAquan, Draconic
Challenge10

Traits

Amphibious.

The dragon turtle can breathe air and water.

Actions

Multiattack.

The dragon turtle makes one Bite attack and two Claw attacks.

Bite.

Melee Attack Roll: +9 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage plus 6 (1d12) lightning damage.

Claw.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.

Steam Breath (Recharge 5-6).

The dragon turtle exhales steam in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.