Huge dragon, Neutral
| Armor Class | 19 (natural armor) |
|---|---|
| Hit Points | 178 (17d12 + 68) |
| Speed | 20 ft., swim 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 10 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) |
| Saving Throws | Con +8, Dex +4, Wis +5 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | fire |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 120 ft., passive Perception 11 |
| Languages | Aquan, Draconic |
| Challenge | 10 |
The dragon turtle can breathe air and water.
The dragon turtle makes one Bite attack and two Claw attacks.
Melee Attack Roll: +9 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage plus 6 (1d12) lightning damage.
Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
The dragon turtle exhales steam in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.