Young Emerald Dragon

(Fizban's Treasury of Dragons)

Large dragon (gem), Lawful Neutral

Armor Class17 (natural armor)
Hit Points142 (15d10 + 60)
Speed40 ft., burrow 30 ft., fly 60 ft.
STRDEXCONINTWISCHA
21 (+5) 12 (+1) 19 (+4) 16 (+3) 14 (+2) 16 (+3)
Saving ThrowsCha +6, Con +7, Dex +4, Wis +5
SkillsArcana +6, Deception +6, Perception +8, Stealth +4
Damage Vulnerabilities—
Damage Resistancesfire; psychic
Damage Immunities—
Condition Immunities—
Sensesblindsight 30 ft., darkvision 120 ft., passive Perception 18
LanguagesCommon, Draconic, telepathy 120 ft.
Challenge8

Traits

Tunneler.

The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.

Actions

Multiattack.

The dragon makes one Bite attack and two Claw attacks.

Bite.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 3 (1d6) psychic damage.

Claw.

Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.

Disorienting Breath (Recharge 5-6).

The dragon exhales a wave of psychic dissonance in a 30-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw. On a failed save, the creature takes 31 (9d6) psychic damage, and until the end of its next turn, when the creature makes an attack roll or an ability check, it must roll a d6 and reduce the total by the number rolled. On a successful save, the creature takes half as much damage with no additional effects.

Spellcasting (Psionics)

The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 14):

At will: mage hand (the hand is invisible), minor illusion

1 each/day: detect thoughts, invisibility, silent image