Large dragon, Neutral
| Armor Class | 18 (natural armor) |
|---|---|
| Hit Points | 144 (17d10 + 51) |
| Speed | 40 ft., fly 80 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 17 (+3) | 18 (+4) | 17 (+3) | 19 (+4) |
| Saving Throws | Cha +7, Con +6, Int +7, Wis +6 |
|---|---|
| Skills | Perception +6, Persuasion +7, Stealth +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | charmed |
| Senses | blindsight 30 ft., darkvision 120 ft., passive Perception 16 |
| Languages | Common, Draconic, Sylvan |
| Challenge | 8 |
The dragon makes one Bite attack and two Claw attacks.
Melee Attack Roll: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 5 (1d10) radiant damage.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
The dragon uses one of the following breath weapons:
Dream Breath
The dragon exhales mist in a 90-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Moonlight Breath
The dragon exhales a beam of moonlight in a 60-foot line that is 5 feet wide. Each creature in that area must make a DC 14 Dexterity saving throw, taking 38 (7d10) radiant damage on a failed save, or half as much damage on a successful one.
The dragon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):
1 each/day: calm emotions, faerie fire